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An Effective and Efficient Approach for 3D Recovery of Human Motion Capture Data

  • In this work, we propose a novel data-driven approach to recover missing or corrupted motion capture data, either in the form of 3D skeleton joints or 3D marker trajectories. We construct a knowledge-base that contains prior existing knowledge, which helps us to make it possible to infer missing or corrupted information of the motion capture data. We then build a kd-tree in parallel fashion on the GPU for fast search and retrieval of this already available knowledge in the form of nearest neighbors from the knowledge-base efficiently. We exploit the concept of histograms to organize the data and use an off-the-shelf radix sort algorithm to sort the keys within a single processor of GPU. We query the motion missing joints or markers, and as a result, we fetch a fixed number of nearest neighbors for the given input query motion. We employ an objective function with multiple error terms that substantially recover 3D joints or marker trajectories in parallel on the GPU. We perform comprehensive experiments to evaluate our approach quantitatively and qualitatively on publicly available motion capture datasets, namely CMU and HDM05. From the results, it is observed that the recovery of boxing, jumptwist, run, martial arts, salsa, and acrobatic motion sequences works best, while the recovery of motion sequences of kicking and jumping results in slightly larger errors. However, on average, our approach executes outstanding results. Generally, our approach outperforms all the competing state-of-the-art methods in the most test cases with different action sequences and executes reliable results with minimal errors and without any user interaction.

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Metadaten
Author:Hashim Yasin, Saba Ghani, Björn Krüger
URN:urn:nbn:de:hbz:832-epub4-21413
DOI:https://doi.org/10.3390/s23073664
ISSN:1424-8220
Parent Title (English):Sensors
Publisher:MDPI
Editor:Gregorij Kurillo
Document Type:Article
Language:English
Date of first Publication:2023/03/31
Date of Publication (online):2023/04/25
Tag:3D Recovery; GPU; Human Motion Capture; K-nearest Neighbors; Kd-Tree; Missing Joints or Markers; Optimization
Volume:23
Issue:7
Page Number:28
Institutes:Informations-, Medien- und Elektrotechnik (F07) / Fakultät 07 / Institut für Medien- und Phototechnik
Dewey Decimal Classification:600 Technik, Medizin, angewandte Wissenschaften
Open Access:Open Access
DeepGreen:DeepGreen
Licence (German):License LogoCreative Commons - CC BY - Namensnennung 4.0 International